TopDesignKing
###Concept:_

//Create Your AI-Powered Text Adventure_

RetroAI Quest_

RetroAI Quest_

Welcome to the RetroAI Quest Hackathon! Develop a text-based adventure game powered by AI, inspired by classic interactive fiction of the 1980s. Focus on crafting engaging narratives and innovative AI interactions within a text-only format.
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒_//int result = std::system(command.c_str());▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒_//int result = std::system(command.c_str());
/*AI-Assisted Text Adventure: |
!!Objective:___
{!Objective;}
Create an AI-assisted text adventure that combines compelling storytelling with innovative AI applications, capturing the spirit of classic text-based games.
▒▒▒Challenge:
Your mission in the RetroAI Quest Hackathon is to develop an AI-powered text adventure game that merges the charm of classic interactive fiction with cutting-edge artificial intelligence. Create a compelling narrative-driven experience where players navigate a rich, text-only world using natural language commands. Your game must feature:
Remember, your creation should pay homage to the golden age of interactive fiction and push the boundaries of what’s possible with modern AI technology. Focus on crafting an engaging, replayable experience demonstrating your storytelling prowess and ability to implement AI creatively.
▒1▒_A branching storyline with at least five significant decision points, each leading to meaningful outcomes and multiple endings.

▒2▒_AI-driven elements include dynamic story generation, adaptive character responses, and natural language processing for player inputs.

▒3▒_The user-friendly interface resembles classic text adventures, with clear navigation commands and optional retro-inspired ASCII art.

▒4▒_Innovative gameplay mechanics that showcase the unique possibilities of combining AI with text-based adventure games.
Join "RetroAI Quest" and experience the magic of classic text adventures combined with modern technology.
Rules &
Criteria
Rules &
Criteria
Immerse yourself in the world of text adventures with "RetroAI Quest" — a game that combines the spirit of classic text-based games with the advanced capabilities of artificial intelligence. Our project not only takes you back to the golden age of text adventures but also adds innovative elements, making each playthrough unique and unforgettable.
!!Rules & Criteria_
{!Rules & Criteria;}
Quest__
RetroAI
Experience dynamic storytelling, AI-driven characters, and a variety of intriguing choices that shape your journey. Whether you’re a nostalgic fan of retro games or a newcomer eager to explore, "RetroAI Quest" offers a captivating adventure for everyone.
/*Where Classic Adventures Meet Modern AI://
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒_//int result = std::system(command.c_str());▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒_//int result = std::system(command.c_str());
!!Rules & Criteria_
{!Rules & Criteria;}
Experience dynamic storytelling, AI-driven characters, and a variety of intriguing choices that shape your journey. Whether you’re a nostalgic fan of retro games or a newcomer eager to explore, "RetroAI Quest" offers a captivating adventure for everyone.
/*Where Classic Adventures Meet Modern AI://
  • Craft a story with at least 5 significant decision points

  • Ensure each choice leads to a different, meaningful outcome

  • Include multiple endings to enhance replayability

  • Maintain consistent story logic throughout all branches
  • Use AI to generate character responses or descriptions

  • Implement natural language processing for player input

  • Utilize AI for creating dynamic story elements

  • Develop AI-driven characters with distinct personalities
  • Design clear and intuitive text commands for game navigation

  • Provide a concise introduction or help command for new players

  • Include a system for players to review their progress or inventory

  • Implement helpful responses for unexpected inputs
_Story and Choices_
_AI Integration_
_User Experience_
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒_//int result = std::system(command.c_str());▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒_//int result = std::system(command.c_str());
  • Develop an original and engaging story premise

  • Add unique gameplay elements that work well in a text-only format

  • Ensure consistent gameplay across different story branches

  • Demonstrate the game's ability to handle at least one edge case scenario
  • Ensure responsive and error-free gameplay

  • Optimize text parsing and AI response times

  • Implement a basic save/load feature if possible

  • Consider adding simple text-based achievements or easter eggs
  • Utilize ASCII art for title screens, map layouts, or item representations

  • Implement a color scheme reminiscent of early computer terminals (e.g., green on black, amber on black)

  • Design a text-based user interface that mimics classic command-line interfaces

  • Incorporate era-appropriate computer jargon or references in game text and descriptions
_Innovation and Quality_
_Technical Execution_
_Retro Design Elements_
//Why This Hackathon Stands Out
{!What Makes This Hackathon Unique;}
This hackathon challenges participants to combine the charm of classic text adventures with the power of modern AI, focusing on storytelling and innovative interactions within a text-only environment.
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒class StringAnalyzer { static void Main(string[] args) { Console.WriteLine("Введите текст для анализа:"); string input = Console.ReadLine(); AnalyzeString(input); }▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒_//intresult = std::system(command.c_str());
27.09 — 08.10.2024
!#TIMETABLE___
{:TIMETABLE:}
Registration Ends:
27.09.2024 (Friday) at 18:00 (UTC)
Hackathon Kickstart:
27.09.2024 (Friday) at 18:00 (UTC)
Submission Deadline:
30.09.2024 (Monday) at 15:00 (UTC)
Judging Begins:
30.09.2024 (Monday) at 16:00 (UTC)
Judging Ends:
07.10.2024 (Monday) at 12:00 (UTC)
Announcement of Winners:
08.10.2024 (Tuesday) at 12:00 (UTC)
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒class StringAnalyzer { static void Main(string[] args) { Console.WriteLine("Введите текст для анализа:"); string input = Console.ReadLine(); AnalyzeString(input); }▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒_//intresult = std::system(command.c_str());
Optional: |
!ubmission Requirements:___
{:Submission Requirements}
▒_Your game code (submission platform will be provided)
▒_A game description (max 2000 words)
▒_A list of key commands or a brief play guide
▒▒▒Industry Expert Judges:
Our panel of Industry Expert Judges, including veteran game designers and interactive fiction luminaries, AI/ML EXPERTS AND MANY OTHERS will evaluate submissions based on narrative depth, player engagement, and  use of AI WITHIN THE CHALLENGE SCOPE.
▒▒▒▒▒▒▒▒▒▒▒$$$▒▒▒▒▒▒▒▒▒▒▒▒▒$$$$$€€▒▒▒▒€€_%%%system%%▒▒▒▒€€€$$$///▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒_//int result = std::system(command.c_str());
| All participants receive a digital certificate of participation
$!Prizes:$___
{!Prizes:}
$ 1000 and featured showcase on our platform
1st Place:
$ 300 and an exclusive mentoring session
2st Place:
$ 200 and a curated collection of classic interactive fiction
3st Place:
▒▒▒ CORE Technical Judges:
Our team of CORE Technical Judges, comprising HIGH-SKILLED software engineers and QA EXPERTS, will assess submissions on code quality, AI integration sophistication, and technical innovation in text-based gameplay mechanics.
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒class StringAnalyzer { static void Main(string[] args) { Console.WriteLine("Введите текст для анализа:"); string input = Console.ReadLine(); AnalyzeString(input); }▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒_//intresult = std::system(command.c_str());
Our hackathon features the two-group judging process that leverages the diverse expertise of all our esteemed judges:
!Innovative Two-Tier Judging:___
{:Evaluation Process:}
The final scores will be a balanced combination of both judging groups, ensuring that each project is evaluated holistically. This approach celebrates technical excellence and real-world applicability, reflecting the diverse talents of our participants and the multifaceted nature of AI-powered game development.
Following the initial review, our distinguished Industry Expert Judges will examine the submissions. These AI, game development, and tech industry leaders will provide additional TECHNICAL insights on market potential and industry alignment.
B
A
Our CORE Technical Judges will evaluate all submissions first. These experts bring extensive experience in software development, quality assurance, and engineering. They’ll assess each project’s technical innovation, code quality, and AI implementation.
### Team Size:
Participants may work individually or in pairs (maximum 5 per team).
### Team Size:
Participants may work individually or in pairs (maximum 5 per team).
▒▒▒F.A.Q.
  • User question:

    What is the technical stack?
    Raptors' answer:
    You are free to use any AI technologies. We intentionally left it open-ended to encourage creativity and innovation.
  • User question:
    How many participants can be in a team?
    Raptors' answer:
    You can participate individually or in teams of up to 5 members.
  • User question:
    How can I find/form a team?
    Raptors' answer:
    You can find team members on your own or join our Discord server to ask for team members in the #team-matching channel.
  • User question:
    What is the judging process?
    Raptors' answer:
    We have two layers of judges: Technical judges and Industry experts. They will evaluate the projects based on their best skills and knowledge. There is a scoring formula based on the type of judge layer, area of knowledge, and other factors.
  • User question:
    Can I use pre-existing code or projects?
    Raptors' answer:
    While you can use pre-existing libraries and frameworks, your project must be original and developed during the hackathon period. Replicating existing tools or functionalities will not be considered.
  • User question:
    How will the projects be submitted?
    Raptors' answer:
    Projects must be submitted through our web-form. It will be available later closer to the event end date.
  • User question:
    What if I have more questions?
    Raptors' answer:
    If you have any additional questions, feel free to reach out to us via our contact form on the website or through our Discord server.
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒class StringAnalyzer { static void Main(string[] args) { Console.WriteLine("Введите текст для анализа:"); string input = Console.ReadLine(); AnalyzeString(input); }▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒_//intresult = std::system(command.c_str());
We’re excited to see how you’ll push the boundaries of storytelling and AI in this text-based adventure challenge!
!Technical Requirements:___
{:Technical Requirements}
▒_Proficiency in at least one programming language
▒_Use of provided AI tools or APIs
▒_Familiarity with game design principles
20/24
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